Moksha breathing device

Moksha, the gamified meditation device, makes breath work exercises more engaging

Moksha breathing device

Image Credits: Moksha

Moksha’s meditation tool aims to kick traditional breath work exercises to the curb. 

As most breathing tools on the market are designed to do, Moksha aims to help train you to breathe longer and deeper, which studies have shown naturally calm you down, relax your muscles, slow your heart rate, and stabilize your blood pressure.

The smart breathing device — now available on the company’s website after launching on Kickstarter last year with over 400 preorders — is a sleek metal pendant with a mouthpiece that you can inhale and exhale through. The idea for the Gamified Meditation Tool, as the company calls it, is that by inhaling and exhaling through a small cylindrical structure, you can better control and slow your breathing.

Yash Ghanekar and his co-founder Jaymin Shah came up with the idea for Moksha after dealing with some personal things that affected their mood and well-being. “My close friend had passed away, and it really triggered my anxiety to new heights. I always dealt with general anxiety and just the stress of school and social situations, but this took it to a new level, where I was having panic attacks night after night,” Ghanekar told me.

Shah’s brother, a doctor, told them about the benefits of breath work, and it inspired them to collaborate with R&D experts, data scientists, mechanical engineers, and designers to build their flagship device, the Beam, a $43 necklace with a metal pendant attached to it. It also comes with a free stand-alone app.

“The feedback was remarkable. We got all kinds of people reaching out to us, saying that it saved their lives. People were coming to us with all kinds of collapsed lung disease conditions, with PTSD, with anxiety, and saying that this breath work tool is really helping them,” Ghanekar said.

After the success of its first device and app, the company decided to launch a smart tool that merges the two products. 

The most unique selling point of the Gamified Meditation Tool is that it features air pressure sensors and haptic feedback technology to help beginners learn how to breathe and meditate properly. After inhaling for 2 to 8 seconds (depending on the type of meditation exercise) and then exhaling for 5.5 seconds, the device vibrates as a signal to begin inhaling again, eliminating the need to count in your head and helping you stay focused. This is indicated by a light buzzing feeling on your fingertips. When connected through Bluetooth, it can also track your breathing data. 

Notably, Moksha designed its device to resemble a vape or cigarette. The company hopes this will help redirect smokers from unhealthy habits. “Our idea is to move everything away from this oral fixation of vapes and weed pens and move it more towards mental health,” Ghanekar said.

Moksha claims the device is nickel- and lead-free and doesn’t contain “chemicals or toxins that may injure your respiratory health.” The mouthpiece can be removed for easy cleaning or replaced with a new one. Its portable charging case provides up to 60 hours of battery life.

The tool’s companion iOS app offers breath control games, playlists, and meditation exercises to make breath work more engaging. 

The app offers five breath work categories that all provide different benefits: Calm, Energy, Morning, Recovery, and Sleep. Each exercise follows a similar format: a brightly colored circle expands and contracts to help you center your breathing, accompanied by calming music or nature sounds in the background. It’s the addition of the breathing tool that Moksha thinks will help people feel confident that they’re doing the breath work correctly.

An enjoyable part of testing was playing the breath control game known as Copter. In this game, the player maneuvers a ball through the sky, dodging clouds by using controlled inhalation and exhalation to guide the ball up and down. While addictive, it reminded me that I should practice breath work more frequently. (Why was I so bad at something as basic as breathing?) It also reminded me of existing medical tools, such as the incentive spirometer, which acts as exercise equipment for patients to maintain strong lungs.

Similar to many traditional meditation apps, it monitors meditation sessions and maintains a daily log of users’ moods and thoughts. 

Moksha iOS app screenshots from App Store
Image Credits: Screenshots from App Store

The smart breathing device costs $150, which may seem like a steep price for something that gets you to do a thing you do every day for free. But the price is comparable to other meditation devices: Moonbird, which you hold in your hand, costs $199; and The Shift, another breathing device, retails for between $65 and $340, depending on the material it’s made out of.

I’ve attended several breath meditation courses before in an attempt to alleviate my anxiety, but I always struggled to get into it and make it a regular habit to see real results. However, after using Moksha for nearly a month, I can say that it has made the practice a bit less boring for me. Admittedly, it’s still not a daily part of my routine, but I find myself gravitating toward it before going to stressful events or to wind down after a long week. Moksha also has a new game launching soon, so I look forward to trying that out, too.

The handheld device can be used as a stand-alone product, but the app offers some free games and exercises. For $8 a month, you get access to its full library of over 500 breathing activities. Moksha’s app also features a gamified reward system that offers discounts on coffee and clothing for users for simply using the app and, well, breathing. The company teamed up with Instacart, NBA Store, and Fanatics to offer coupons. 

The company claims to have over $1 million in lifetime sales. To date, Moksha has raised a little under $200,000 from Republic and angel investors.

Moksha, the gamified meditation device, makes breath work exercises more engaging

Moksha breathing device

Image Credits: Moksha

Moksha’s meditation tool aims to kick traditional breath work exercises to the curb. 

As most breathing tools on the market are designed to do, Moksha aims to help train you to breathe longer and deeper, which studies have shown naturally calm you down, relax your muscles, slow your heart rate, and stabilize your blood pressure.

The smart breathing device — now available on the company’s website after launching on Kickstarter last year with over 400 preorders — is a sleek metal pendant with a mouthpiece that you can inhale and exhale through. The idea for the Gamified Meditation Tool, as the company calls it, is that by inhaling and exhaling through a small cylindrical structure, you can better control and slow your breathing.

Yash Ghanekar and his co-founder Jaymin Shah came up with the idea for Moksha after dealing with some personal things that affected their mood and well-being. “My close friend had passed away, and it really triggered my anxiety to new heights. I always dealt with general anxiety and just the stress of school and social situations, but this took it to a new level, where I was having panic attacks night after night,” Ghanekar told me.

Shah’s brother, a doctor, told them about the benefits of breath work, and it inspired them to collaborate with R&D experts, data scientists, mechanical engineers, and designers to build their flagship device, the Beam, a $43 necklace with a metal pendant attached to it. It also comes with a free stand-alone app.

“The feedback was remarkable. We got all kinds of people reaching out to us, saying that it saved their lives. People were coming to us with all kinds of collapsed lung disease conditions, with PTSD, with anxiety, and saying that this breath work tool is really helping them,” Ghanekar said.

After the success of its first device and app, the company decided to launch a smart tool that merges the two products. 

The most unique selling point of the Gamified Meditation Tool is that it features air pressure sensors and haptic feedback technology to help beginners learn how to breathe and meditate properly. After inhaling for 2 to 8 seconds (depending on the type of meditation exercise) and then exhaling for 5.5 seconds, the device vibrates as a signal to begin inhaling again, eliminating the need to count in your head and helping you stay focused. This is indicated by a light buzzing feeling on your fingertips. When connected through Bluetooth, it can also track your breathing data. 

Notably, Moksha designed its device to resemble a vape or cigarette. The company hopes this will help redirect smokers from unhealthy habits. “Our idea is to move everything away from this oral fixation of vapes and weed pens and move it more towards mental health,” Ghanekar said.

Moksha claims the device is nickel- and lead-free and doesn’t contain “chemicals or toxins that may injure your respiratory health.” The mouthpiece can be removed for easy cleaning or replaced with a new one. Its portable charging case provides up to 60 hours of battery life.

The tool’s companion iOS app offers breath control games, playlists, and meditation exercises to make breath work more engaging. 

The app offers five breath work categories that all provide different benefits: Calm, Energy, Morning, Recovery, and Sleep. Each exercise follows a similar format: a brightly colored circle expands and contracts to help you center your breathing, accompanied by calming music or nature sounds in the background. It’s the addition of the breathing tool that Moksha thinks will help people feel confident that they’re doing the breath work correctly.

An enjoyable part of testing was playing the breath control game known as Copter. In this game, the player maneuvers a ball through the sky, dodging clouds by using controlled inhalation and exhalation to guide the ball up and down. While addictive, it reminded me that I should practice breath work more frequently. (Why was I so bad at something as basic as breathing?) It also reminded me of existing medical tools, such as the incentive spirometer, which acts as exercise equipment for patients to maintain strong lungs.

Similar to many traditional meditation apps, it monitors meditation sessions and maintains a daily log of users’ moods and thoughts. 

Moksha iOS app screenshots from App Store
Image Credits: Screenshots from App Store

The smart breathing device costs $150, which may seem like a steep price for something that gets you to do a thing you do every day for free. But the price is comparable to other meditation devices: Moonbird, which you hold in your hand, costs $199; and The Shift, another breathing device, retails for between $65 and $340, depending on the material it’s made out of.

I’ve attended several breath meditation courses before in an attempt to alleviate my anxiety, but I always struggled to get into it and make it a regular habit to see real results. However, after using Moksha for nearly a month, I can say that it has made the practice a bit less boring for me. Admittedly, it’s still not a daily part of my routine, but I find myself gravitating toward it before going to stressful events or to wind down after a long week. Moksha also has a new game launching soon, so I look forward to trying that out, too.

The handheld device can be used as a stand-alone product, but the app offers some free games and exercises. For $8 a month, you get access to its full library of over 500 breathing activities. Moksha’s app also features a gamified reward system that offers discounts on coffee and clothing for users for simply using the app and, well, breathing. The company teamed up with Instacart, NBA Store, and Fanatics to offer coupons. 

The company claims to have over $1 million in lifetime sales. To date, Moksha has raised a little under $200,000 from Republic and angel investors.

young person staring at smartphone

XReal introduces a $200 device that brings Android apps to its AR glasses

young person staring at smartphone

Image Credits: Xreal

XReal has largely flown under the radar here in the States. The Beijing firm’s Air 2 Pro AR glasses got a bit of review love late last year, but the product is seldom mentioned among the Metas, Apples and HTCs of the world when discussing mixed reality.

This week at the AWE (Augmented World Expo) conference in Southern California, the company is showcasing the Beam Pro. The $200 device looks like an Android phone and quacks like an Android phone, but it’s not really an Android phone. Instead, it’s a mobile device designed specifically for XReal’s glasses.

Image Credits: XReal

In essence, the Beam Pro is designed to deliver Google Play apps to the glasses in “3D space.” XReal writes: “As the ultimate companion device for XReal glasses, XReal Beam Pro gives users a simple way to access all their favorite apps, social media content, streaming entertainment, professional needs, and gaming platforms in a stunning 3D-aware AR environment.”

The  Snapdragon-powered device runs Android 14 and features a pair of 50-megapixel cameras for taking 3D images and spatial videos, but it’s extremely purpose-built and not looking to replace your handset. It’s a unique approach, certainly — one that harkens back to a bygone era when people owned iPod Touches in addition to iPhones. There’s a little bit of Amazon Fire Phone DNA in there by way of the 3D cameras, but the less said about that, the better.

“The average user will instantly recognize the smartphone-like form factor,” the company writes. “In terms of connectivity, XReal Beam Pro offers dual USB ports for simultaneous use with XReal glasses while charging. 27W fast charging means battery anxiety during a binge-watching or gaming session is a thing of the past.”

Image Credits: XReal

Other specs are what one would expect from a $200 device. That includes a 6.5-inch (2400 x 1080) display, 6 or 8GB of RAM and 128 or 256GB of storage — not exactly flagship numbers there. There’s a Wi-Fi-only option, as well as one with 5G, as which point we’re pretty much talking about a phone.

XReal built its NebulaOS proprietary software layer on top of Android. The skin is designed to deliver 2D apps in 3D, while offering a unique way to interface with the system.

“It’s exciting to see companies like XREAL bring new devices to the ecosystem, making AR more accessible,” Qualcomm Senior Director Sahil Bansal said in a statement. Other big names involved include Nvidia by way of the off-device CloudXR tech and Amazon Web services.

The Beam Pro is up for sale now in the U.S., China, Japan and parts of Europe through the XReal site. It hits Amazon next month.

Apple stresses device longevity, extends self-service repair to Europe

Apple iPhone 15 Pro interior, focus on repairability

Image Credits: Apple

It wasn’t long ago that Apple products routinely raised the ire among repairability advocates. The iPhone maker has more fully embraced user repairability in recent years, owing, in part, to both sustainability concerns and the growing right to repair movement. Actions like parts pairing continue to rankle critics, including iFixit, which retroactively dropped the iPhone 14’s repairability score late last year over the policy.

In the simplest terms, parts pairing requires a specific component (in this case, first-party) for a device to function as intended. A new white paper released Wednesday offers the most in-depth glimpse of Apple’s current repair policy. Titled “Longevity by Design,” the study highlights a prioritization of durability over repairability.

“The ability to repair a device and access repair services are important considerations when designing long-lasting products,” Apple SVP of Hardware Engineering John Ternus states in the study. “However, optimizing for repairability alone may not yield the best outcome for our customers or the environment.”

Ideally, the notions of repairability and durability ought not be in conflict. The perfect device is one that never breaks in the first place, while still allowing for easy user repair access when needed.    

Apple notes that subsequent generations of iPhones have increasingly focused on device repairability. That was certainly evident with 2023’s iPhone 15. Unsurprisingly, iFixit’s subsequent teardown was a mixed bag, once again pointing to parts pairing as a major concern. The site ultimately awarded the device a 4/10 repairability score.

Meanwhile, Apple has continued to expand its user repair service. On Wednesday, the company announced that Diagnostics for Self Service Repair is now available in 32 European countries. The list includes the U.K., France, Germany and the Netherlands. Introduced in December, the feature delivers diagnostics to users that had previously only been available to Apple Authorized Service Providers and Independent Repair Providers.

Self Service Repair has, too, received mixed reactions from critics. In April, Apple announced that iPhone customers and shops will be able to access used components for repairs. The company is also quick to note that it doesn’t block the use of third-party parts, but in some cases those non-Apple parts will not have the same system access.

“‘Parts pairing’ is used a lot outside and has this negative connotation,” Ternus told me at the time. “I think it’s led people to believe that we somehow block third-party parts from working, which we don’t. The way we look at it is, we need to know what part is in the device for a few reasons. One, we need to authenticate that it’s a real Apple biometric device and that it hasn’t been spoofed or something like that. … Calibration is the other one.”

Apple’s stance on the matter is the use of third-party biometrics could pose a security risk, while non-properly calibrated components like displays may result in an inferior experience.

In the new paper, the company argues that prioritizing longevity over repairability is ultimately the better move for sustainability. It’s fair to assess the individual impact based on specific components. After all, longevity, reliability and user-repairability aren’t consistent across components.

Here Apple explains that displays and batteries are more likely than other components to require repair. Until the day the indestructible screen arrives, then, it makes sense to make these components among the easiest for users to repair. To contrast this, Apple points to the more complicated carbon math around charging ports.

Apple writes:

[P]rioritizing repairability can be misguided when the need for service is infrequent — an internal case study on the iPhone charging port helps to demonstrate this. The iPhone charging port is part of a highly durable module that includes microphones and other components that can be repaired as a unit, but rarely requires replacement. Making the charging port individually replaceable would require additional components, including its own flexible printed circuit board, connector, and fasteners that increase the carbon emissions required to manufacture each device. The higher manufacturing carbon emissions are only justified if the charging port requires replacement in at least 10% of devices. In fact, the actual service rate was below 0.1%, meaning Apple’s existing design approach yields lower carbon emissions over the lifetime of the device.

Apple also uses the new white paper to swipe back against longstanding accusations of planned obsolescence with iPhones and other devices.

“There are hundreds of millions of iPhones that have been in use for more than five years — and that number is still growing,” Apple writes. “And while some of our competitors are just starting to promise multi-year OS updates for their products, Apple pioneered the practice of providing free updates to our consumers over a decade ago to keep products lasting longer.”

The “competitors” part is a bit of a swipe at companies like Google, which introduced five years of Android security patches for Pixel 6 and 7 devices in 2021. Ultimately, however, any policy that allows users to continue to safely use older devices is a net positive.

young person staring at smartphone

XReal introduces a $200 device that brings Android apps to its AR glasses

young person staring at smartphone

Image Credits: Xreal

XReal has largely flown under the radar here in the States. The Beijing firm’s Air 2 Pro AR glasses got a bit of review love late last year, but the product is seldom mentioned among the Metas, Apples and HTCs of the world when discussing mixed reality.

This week at the AWE (Augmented World Expo) conference in Southern California, the company is showcasing the Beam Pro. The $200 device looks like an Android phone and quacks like an Android phone, but it’s not really an Android phone. Instead, it’s a mobile device designed specifically for XReal’s glasses.

Image Credits: XReal

In essence, the Beam Pro is designed to deliver Google Play apps to the glasses in “3D space.” XReal writes: “As the ultimate companion device for XReal glasses, XReal Beam Pro gives users a simple way to access all their favorite apps, social media content, streaming entertainment, professional needs, and gaming platforms in a stunning 3D-aware AR environment.”

The  Snapdragon-powered device runs Android 14 and features a pair of 50-megapixel cameras for taking 3D images and spatial videos, but it’s extremely purpose-built and not looking to replace your handset. It’s a unique approach, certainly — one that harkens back to a bygone era when people owned iPod Touches in addition to iPhones. There’s a little bit of Amazon Fire Phone DNA in there by way of the 3D cameras, but the less said about that, the better.

“The average user will instantly recognize the smartphone-like form factor,” the company writes. “In terms of connectivity, XReal Beam Pro offers dual USB ports for simultaneous use with XReal glasses while charging. 27W fast charging means battery anxiety during a binge-watching or gaming session is a thing of the past.”

Image Credits: XReal

Other specs are what one would expect from a $200 device. That includes a 6.5-inch (2400 x 1080) display, 6 or 8GB of RAM and 128 or 256GB of storage — not exactly flagship numbers there. There’s a Wi-Fi-only option, as well as one with 5G, as which point we’re pretty much talking about a phone.

XReal built its NebulaOS proprietary software layer on top of Android. The skin is designed to deliver 2D apps in 3D, while offering a unique way to interface with the system.

“It’s exciting to see companies like XREAL bring new devices to the ecosystem, making AR more accessible,” Qualcomm Senior Director Sahil Bansal said in a statement. Other big names involved include Nvidia by way of the off-device CloudXR tech and Amazon Web services.

The Beam Pro is up for sale now in the U.S., China, Japan and parts of Europe through the XReal site. It hits Amazon next month.

Apple stresses device longevity, extends self-service repair to Europe

Apple iPhone 15 Pro interior, focus on repairability

Image Credits: Apple

It wasn’t long ago that Apple products routinely raised the ire among repairability advocates. The iPhone maker has more fully embraced user repairability in recent years, owing, in part, to both sustainability concerns and the growing right to repair movement. Actions like parts pairing continue to rankle critics, including iFixit, which retroactively dropped the iPhone 14’s repairability score late last year over the policy.

In the simplest terms, parts pairing requires a specific component (in this case, first-party) for a device to function as intended. A new white paper released Wednesday offers the most in-depth glimpse of Apple’s current repair policy. Titled “Longevity by Design,” the study highlights a prioritization of durability over repairability.

“The ability to repair a device and access repair services are important considerations when designing long-lasting products,” Apple SVP of Hardware Engineering John Ternus states in the study. “However, optimizing for repairability alone may not yield the best outcome for our customers or the environment.”

Ideally, the notions of repairability and durability ought not be in conflict. The perfect device is one that never breaks in the first place, while still allowing for easy user repair access when needed.    

Apple notes that subsequent generations of iPhones have increasingly focused on device repairability. That was certainly evident with 2023’s iPhone 15. Unsurprisingly, iFixit’s subsequent teardown was a mixed bag, once again pointing to parts pairing as a major concern. The site ultimately awarded the device a 4/10 repairability score.

Meanwhile, Apple has continued to expand its user repair service. On Wednesday, the company announced that Diagnostics for Self Service Repair is now available in 32 European countries. The list includes the U.K., France, Germany and the Netherlands. Introduced in December, the feature delivers diagnostics to users that had previously only been available to Apple Authorized Service Providers and Independent Repair Providers.

Self Service Repair has, too, received mixed reactions from critics. In April, Apple announced that iPhone customers and shops will be able to access used components for repairs. The company is also quick to note that it doesn’t block the use of third-party parts, but in some cases those non-Apple parts will not have the same system access.

“‘Parts pairing’ is used a lot outside and has this negative connotation,” Ternus told me at the time. “I think it’s led people to believe that we somehow block third-party parts from working, which we don’t. The way we look at it is, we need to know what part is in the device for a few reasons. One, we need to authenticate that it’s a real Apple biometric device and that it hasn’t been spoofed or something like that. … Calibration is the other one.”

Apple’s stance on the matter is the use of third-party biometrics could pose a security risk, while non-properly calibrated components like displays may result in an inferior experience.

In the new paper, the company argues that prioritizing longevity over repairability is ultimately the better move for sustainability. It’s fair to assess the individual impact based on specific components. After all, longevity, reliability and user-repairability aren’t consistent across components.

Here Apple explains that displays and batteries are more likely than other components to require repair. Until the day the indestructible screen arrives, then, it makes sense to make these components among the easiest for users to repair. To contrast this, Apple points to the more complicated carbon math around charging ports.

Apple writes:

[P]rioritizing repairability can be misguided when the need for service is infrequent — an internal case study on the iPhone charging port helps to demonstrate this. The iPhone charging port is part of a highly durable module that includes microphones and other components that can be repaired as a unit, but rarely requires replacement. Making the charging port individually replaceable would require additional components, including its own flexible printed circuit board, connector, and fasteners that increase the carbon emissions required to manufacture each device. The higher manufacturing carbon emissions are only justified if the charging port requires replacement in at least 10% of devices. In fact, the actual service rate was below 0.1%, meaning Apple’s existing design approach yields lower carbon emissions over the lifetime of the device.

Apple also uses the new white paper to swipe back against longstanding accusations of planned obsolescence with iPhones and other devices.

“There are hundreds of millions of iPhones that have been in use for more than five years — and that number is still growing,” Apple writes. “And while some of our competitors are just starting to promise multi-year OS updates for their products, Apple pioneered the practice of providing free updates to our consumers over a decade ago to keep products lasting longer.”

The “competitors” part is a bit of a swipe at companies like Google, which introduced five years of Android security patches for Pixel 6 and 7 devices in 2021. Ultimately, however, any policy that allows users to continue to safely use older devices is a net positive.

XReal introduces a $200 device that brings Android apps to its AR glasses

Image Credits: Xreal

XReal has largely flown under the radar here in the States. The Beijing firm’s Air 2 Pro AR glasses got a bit of review love late last year, but the product is seldomly mentioned among the Metas, Apples and HTCs of the world when discussing mixed reality.

This week at the AWE (Augmented World Expo) conference in Southern California, the company is showcasing the Beam Pro. The $200 device looks like an Android phone and quacks like an Android phone, but it’s not really an Android phone. Instead, it’s a mobile device designed specifically for Xreal’s glasses.

In essence, the Beam Pro is designed to deliver Google Play apps to the glasses in “3D space.” Xreal writes: “As the ultimate companion device for Xreal glasses, Xreal Beam Pro gives users a simple way to access all their favorite apps, social media content, streaming entertainment, professional needs, and gaming platforms in a stunning 3D-aware AR environment.”

The  Snapdragon-powered device runs Android 14 and features a pair of 50-megapixel cameras for taking 3D images and spatial videos, but it’s extremely purpose built and not looking to replace your handset. It’s a unique approach, certainly — one that harkens back to a bygone era when people owned iPod Touches in addition to iPhones. There’s a little bit of Amazon Fire Phone DNA in there by way of the 3D cameras, but the less said about that, the better.

“The average user will instantly recognize the smartphone-like form factor,” the company writes. “In terms of connectivity, Xreal Beam Pro offers dual USB ports for simultaneous use with Xreal glasses while charging. 27W fast charging means battery anxiety during a binge-watching or gaming session is a thing of the past.”

Other specs are what one would expect from a $200 device. That includes a 6.5-inch (2400 x 1080) display, 6 or 8GB of RAM and 128 or 256GB of storage — not exactly flagship numbers there. There’s a Wi-Fi-only option, as well as one with 5G, as which point we’re pretty much talking about a phone.

Xreal built its NebulaOS proprietary software layer on top of Android. The skin is designed to deliver 2D apps in 3D, while offering a unique way to interface with the system.

“It’s exciting to see companies like XREAL bring new devices to the ecosystem, making AR more accessible,” Qualcomm Senior Director Sahil Bansal said in a statement. Other big names involved include Nvidia by way of the off-device CloudXR tech and Amazon Web services.

The Beam Pro is up for sale now in the U.S., China, Japan and parts of Europe through the Xreal site. It hits Amazon next month.

Withings BeamO multiscope

Withings' new multiscope device checks vitals for telehealth visits

Withings BeamO multiscope

Image Credits: Withings

Aside from a brief on-again-off-again thing with Nokia, Withings has been quietly establishing itself as a home health powerhouse in recent years. The French company might not have the big-name pull of an Apple or Samsung, but it has been making some expertly crafted devices designed to make vital readings accessible outside the doctor’s office.

While the name suggests an ’80s toy manufacturer, BeamO looks to be one of the company’s more compelling healthcare offerings. It’s not a fitness watch or a sleep tracking pad, but rather a new category for Withings. The “multiscope,” as the company has deemed it, is designed to give patients easy access to vitals during teleconference health calls.

From that perspective, the product makes a lot of sense. According to the U.S. government, telehealth visits (understandably) skyrocketed 15x during the pandemic. While that number has no doubt regressed somewhat as the world has reopened, the relative ease and timeline versus an in-office visit for non-emergencies can’t really be debated.

Image Credits: Withings

“Smaller than a smartphone” per Withings’ description, the system offers four key health metrics. It’s kind of a supercharged digital thermometer that also serves as an electrocardiogram, oximeter and stethoscope, giving your healthcare provider more insight into what’s going on with you in real time.

“Post-pandemic telemedicine is commonplace,” notes CEO Eric Carrell. “While convenient and cost-effective, remote visits lacked the ability for health professionals to carry out the routine checks they perform in person. BeamO will make this possible remotely with a device that combines the functionality of four different pieces of medical equipment.”

The system is capable of reading SpO2, heart rate and ECG (“medical grade” says Withings) at once, displaying pertinent info on its display. Headphones can be connected to the system using a USB-C to audio jack adapter. That audio can also be sent to the healthcare provider via an app.

The system is still awaiting FDA clearance for things like AFib detection. Withings anticipates it will arrive on shelves this July for $250.

Read more about CES 2024 on TechCrunch

Withings BeamO multiscope

Withings' new multiscope device checks vitals for telehealth visits

Withings BeamO multiscope

Image Credits: Withings

Aside from a brief on-again-off-again thing with Nokia, Withings has been quietly establishing itself as a home health powerhouse in recent years. The French company might not have the big-name pull of an Apple or Samsung, but it has been making some expertly crafted devices designed to make vital readings accessible outside the doctor’s office.

While the name suggests an ’80s toy manufacturer, BeamO looks to be one of the company’s more compelling healthcare offerings. It’s not a fitness watch or a sleep tracking pad, but rather a new category for Withings. The “multiscope,” as the company has deemed it, is designed to give patients easy access to vitals during teleconference health calls.

From that perspective, the product makes a lot of sense. According to the U.S. government, telehealth visits (understandably) skyrocketed 15x during the pandemic. While that number has no doubt regressed somewhat as the world has reopened, the relative ease and timeline versus an in-office visit for non-emergencies can’t really be debated.

Image Credits: Withings

“Smaller than a smartphone” per Withings’ description, the system offers four key health metrics. It’s kind of a supercharged digital thermometer that also serves as an electrocardiogram, oximeter and stethoscope, giving your healthcare provider more insight into what’s going on with you in real time.

“Post-pandemic telemedicine is commonplace,” notes CEO Eric Carrell. “While convenient and cost-effective, remote visits lacked the ability for health professionals to carry out the routine checks they perform in person. BeamO will make this possible remotely with a device that combines the functionality of four different pieces of medical equipment.”

The system is capable of reading SpO2, heart rate and ECG (“medical grade” says Withings) at once, displaying pertinent info on its display. Headphones can be connected to the system using a USB-C to audio jack adapter. That audio can also be sent to the healthcare provider via an app.

The system is still awaiting FDA clearance for things like AFib detection. Withings anticipates it will arrive on shelves this July for $250.

Read more about CES 2024 on TechCrunch

DuckDuckGo's new password syncing feature on a laptop and phone

DuckDuckGo adds cross-device password and bookmark syncing

DuckDuckGo's new password syncing feature on a laptop and phone

Image Credits: DuckDuckGo

DuckDuckGo’s privacy-focused browser has introduced a new “Sync & Backup” feature that lets users privately sync and access bookmarks, favorites and passwords across multiple devices. Although you could already import bookmarks and passwords from other browsers into DuckDuckGo, you can now privately sync those bookmarks and passwords between DuckDuckGo browsers on multiple devices.

You don’t need to create an account or sign in to use the feature, and in staying consistent with its privacy-first claims, the company assures users that DuckDuckGo never sees their bookmarks or passwords.

DuckDuckGo says the feature works across most Windows, Mac, Android and iPhone devices. The launch of the new feature means that users can share information, like bookmarks and passwords, from their DuckDuckGo browser on their Mac to their iPhone and vice versa.

With this new feature, users who choose DuckDuckGo as their preferred browser because of its privacy-first and lack of data sharing can still be able to use the same browser on multiple devices by having their information synced. And while you could have used a third-party password manager before the launch of this feature, the new update gets rid of the need to.

To get started with Sync & Backup, you need to head to the browser’s Settings, select the “Sync & Backup” option and click “Sync With Another Device,” then follow the instructions under “Begin Syncing.” If you’re on a phone or tablet, you can link devices with a QR code. If you’re on desktop, you have to enter an alphanumeric code. If you’re only working with one device you can choose the “Sync and Back Up This Device” from the “Single-Device Setup” section.

You can see a full list of all your synced devices and edit device nicknames once you’re done.

After you’re done setting everything up, you should save your Recovery PDF in a secure place. The document contains your Recovery Code, which is a unique code that will let you access your synced data if your devices are lost or damaged. DuckDuckGo says your Recovery Code is the only way to access your data from a new phone or computer.