Illustration of a hand and a magic SIM card

The Humane touch: More MVNOs are being minted than ever

Illustration of a hand and a magic SIM card

Image Credits: Jobalou / Getty Images

Ryan Reynolds-backed Mint Mobile exited to T-Mobile for $1.35 billion last year, and Sam Altman-backed “Ai Pin” startup Humane launched a pricey little device with a $24 monthly subscription that comes with phone number, unlimited data and as many AI-powered queries as you can muster.

What do they have in common? They’re both MVNOs, short for “mobile virtual network operators” — independent mobile services built on top of carriers’ infrastructure.

MVNOs aren’t new — they’ve been around since the 1990s — but the business model is having a moment. Tapping advances in network and cloud technologies, brands are becoming MVNOs to build direct relationships with their customers and fans through businesses that promise significant recurring revenues and a larger share of wallet than a mere app might get.

“The march of technology has facilitated growth,” James Gray, managing director at telecom industry consultancy Graystone Strategy, told TechCrunch. “The movement towards 100% digital MVNOs and the launch of eSIM has made it much easier and cost-effective to have an all-digital distribution strategy. That’s why we are now seeing growth in new forms of MVNOs.”

Indeed, the global MVNO industry is pegged as an $84 billion market today and its growth is accelerating, with an increase of nearly 40% expected in the next five years to $116.8 billion.

Humane condition

MVNOs were already a “lighter” option for building a carrier from the ground up — they require none of the costly overheads of operating physical infrastructure. But that didn’t always make MVNOs a slam dunk, as the margins made it tough to compete against the main carriers. The advance of technology has changed all that though, and there is software for MVNOs to offer differentiated services and manage the entire stack themselves. And the advent of the eSIM — which negates the need for physical SIM cards — makes it even easier to enter the MVNO space. That is the route Humane has taken.

“Using an eSim offers multiple advantages, ranging from ease-of-activation to ensuring Ai Pin can maintain its overall weight, size and shape, which is key for a wearable AI-powered device,” a Humane spokesperson told TechCrunch.

But why assume the responsibility of running its own network, albeit one tied to T-Mobile, when it would be simpler to ask the customer to arrange their own connection? It all comes down to reducing friction, making the Ai Pin work out of the box, while allowing Humane to remain firmly in the driving seat.

“By becoming an MVNO, this enables us to control the entire customer experience from end-to-end,” Humane said. “This makes the process for the consumer as simple and intuitive as possible, and enables the network connectivity detail to fade into the background.”

Humane in action
Humane’s Ai Pin in action. Image Credits: Humane

Rather than addressing customers as a single entity, MVNOs can tailor their product for any number of differentiated segments. For example, an enterprise CFO might not value a consumer MVNO that ships with free Spotify, but they might fancy a bespoke service that serves deep insights and granular controls over how the plan is deployed among its 50,000 workforce.

Some MVNOs align themselves with ethical issues, as U.K. green energy company Ecotricity does with Ecotalk, a network that promises to invest profits in environmentally-friendly endeavors.

And many carriers build their own sub-brand MVNOs to target different demographics, or they simply acquire existing ones — as T-Mobile did with Mint.

“MVNOs have the flexibility, agility, and business models to react quickly and innovate,” Gray said. “They are well-placed to offer more targeted propositions for different customer segments, or ones that are aligned to customer values. And there are a lot of MVNO-like operator sub-brands launching globally as operators recognize their brands won’t ‘stretch’ to different customer segments.”

Regulation time

Richard Branson launches Virgin Mobile USA Cellular phone service in NYC. July 24, 2002
Richard Branson launches Virgin Mobile USA Cellular phone service in NYC. July 24, 2002. Image Credits: Evan Agostini/ImageDirect via Getty

The first MVNO arrived back in 1999 with the U.K.’s Virgin Mobile, followed swiftly by a triumvirate in Denmark (Club Blah Blah, Tele2 A/S and Telmore). These initial four grew to more than 300 globally within a decade and 1,300 by 2018. Today, there’s an estimated 2,000 MVNOs across 90 countries, according to mobile network industry body GSM Association (GSMA), with hundreds more set to launch.

This represents a 53% growth in MVNOs in the past five years, pitting the ratio of MVNOs to mobile network operators (MNOs) at well over 2:1. Leading the charge is Europe, constituting half of the global MVNO market, followed by the Americas (19%) and Asia (16%).

Carriers haven’t always loved MVNOs — regulations have variously had to mandate access to would-be competitors, or loosen it up when the economics for carriers got tougher. But as it becomes more difficult for MNOs to reach new customers, they are more inclined to encourage niche players looking to build businesses on top of their infrastructure, serving as a lucrative side-hustle that cashes in on spare network capacity, with the MVNOs picking up all the marketing and distribution costs. It’s a win-win.

Keen to promote competition, governments are broadly in favor of smaller upstarts building on the big guns’ infrastructure. But regulatory requirements vary greatly from market-to-market — some countries mandate that MVNOs provide access, while others “encourage” it.

The role that regulations plays can’t be understated though. Some countries have been slow to embrace the MVNO movement, with the likes of Nigeria recently opening to MVNOs by issuing more than 40 licenses to new networks in the country.

“This is expected to spill into other countries in the region, who have been less proactive on issuing MVNO licenses, or where the traditional operators have a close relationship with the regulator,” Allan T. Rasmussen, a telecoms industry consultant, analyst and MVNO specialist explained to TechCrunch. “These countries will have to adapt sooner than later, so they’re not be left behind in the digital economy.”

Still, some jurisdictions make it difficult for MVNOs — Pakistan has made it prohibitively expensive, charging a whopping $5 million just to obtain a license. And Canada has historically insisted that any MVNO must have its own infrastructure, which goes against the whole MVNO concept and means that any MVNO has been a big telco sub-brand.

So while the MVNO landscape does vary, regulators and big telcos generally favor the model as they are pro-competition and are an effective way to monetize spare network capacity.

Hearts and minds

Roccstar attends the DJ Drama listening party. Image Credits: Erik Voake for MNRK Music Group / Getty

Long-gone are the days when MVNOs can compete with the major telcos on price — they have to bring something unique to the table, through tailored products that appeal to the hearts and minds of a specific audience.

Mint Mobile became online-only and went to great lengths to explain how it could pass these cost-savings to the customer. Ryan Reynolds’ marketing acumen and gravitas was pivotal to Mint’s rise.

“Despite Reynolds’ popularity, it was a David vs. Goliath story — everyone loves an underdog and they managed to get the message across that with the ‘big guys,’ you are overpaying for a service,” Rasmussen said. “It’s also a prime example of using ‘existing assets’ to sell much more than something boring like telephony — they sold a lifestyle and a sense of ‘I want to be part of this’.”

In a similar vein, Grammy-nominated music producer Leon “Roccstar” Youngblood Jr. recently launched Roccstar Wireless atop T-Mobile, with the “backing of A-list celebrities” (these will apparently remain undisclosed for now).

Roccstar Wireless co-founder Darius Allen, who designed one of the first dual-screen smartphones, says that it’s tapping Mint Mobile’s “branding and experience” playbook to stand out in an increasingly crowded market.

“The success of Mint Mobile wasn’t solely due to its celebrity partners, but it was the marketing team’s execution,” Allen told TechCrunch. “Although we have taken a few pages from the success of Mint, we understand that it’s much bigger than slapping a few celebrities on a network to get users to change carriers. Mint was primarily an online company — we already have more than 2,000 retail distribution partners and over 1,000 independent sales reps.”

Numerous teams in Brazil’s Série A soccer league have also launched their own-brand mobile networks, with very little difference between their respective plans — Santos, Fluminese and Botafogo are pretty much identical. All that matters is the brand, and who you — as the fan — are giving your money to.

Santos mobile phone plan
Santos mobile phone plan. Image Credits: Santos FC
Fluminese mobile phone plan
Fluminese mobile phone plan. Image Credits: FluMobile

Still, it’s a winning play, with more teams keen to join the MVNO party. In Europe, Turkey’s multi-sport club Fenerbahçe has operated Fenercell since 2009, and last year it was joined by Austrian top-tier soccer club Austria Wien and Italy’s AC Milan, which rolled out AC Milan Connect at the end of October.

There’s nothing stopping anyone from becoming an MVNO if they have enough of a fanbase, from sports teams to YouTubers. But while the process of becoming an MVNO has gotten easier, it is still fraught with challenges.

The enablers

Google has operated an MVNO for eight years, but it has the resources to negotiate partnerships and develop significant facets of the software stack in-house. Smaller entities might not have that luxury, which is where mobile virtual network enablers (MVNEs) really come into play.

MVNEs serve as the bridge between the MVNO and the carrier, taking care of the infrastructure such as SIM card provisioning, billing, user management, customer support, analytics and even front-end consumer-facing apps.

Humane, for example, is working with an MVNE partner called Optiva, which serves the telecom industry with full-stack business support systems such as billing and network integration, though Humane takes care of some things itself. “The front-end, and much of the custom functionality, is built ourselves to fully align with the Humane design and experience,” Humane explained to TechCrunch.

Indeed, companies can decide how much of an “MVNO” they want to be, depending on budgets, goals and technical nous. There are so-called “thin” or “light” MVNOs, which are effectively resellers that rely on carriers’ own resources. Some operators exist somewhere in the middle, with some of their own technology operating under the hood, before we arrive at full MVNOs, which are fully-fledged mobile networks sans mobile mast.

These full-stack MVNOs are becoming more common for various reasons, such as the availability of tools that give access to every facet of the stack including deep packet inspection (DPI) for granular controls over permitted content. For instance, a kid-focused MVNO might want to enable parents to block access to TikTok after a certain time, or allow customers to access specific domains when they have no credit.

By way of example, Uber launched an MVNO in Mexico last year (it had operated one in Brazil since 2021), a move designed to address affordability among its vast driver base. With Uber Cel, the ride-hail giant makes it cheaper to access services that help the driver do their job, including unlimited use of the Uber app, Google Maps or Waze.

Zolve — an Indian neobank that helps immigrants set up banking before they arrive in the U.S. — entered the MVNO market last year too. Hurdles that immigrants face with banking are similar to those of getting a mobile phone plan, with weeks or months of red-tape, paper work and approval processes often delaying matters. 

“SIM Cards perfectly fit that story, as another essential service which immigrants need to settle faster and hence we deliver them in their home country,” Prudhvi Varma, Zolve’s head of marketing, explained to TechCrunch. “Otherwise, immigrants have to take temporary travel SIM cards or take international roaming services which are costly with limited validity before they get their own plans in the U.S.”

Users can signup for their phone plan from anywhere in just a few minutes, with a choice of AT&T or T-Mobile.

Signing up for a Zolve mobile phone plan
Zolve mobile phone plan. Image Credits: Zolve

Initially, Zolve explored all the usual channels that budding-MVNOs go through. This included trying the “reseller” route, which involves partnering with an MNO to create own-brand SIM cards, with the carrier taking care of the underlying spadework. But this would have positioned Zolve more as a distribution channel for the carrier, plus it wouldn’t give Zolve much control over the experience or access to any data.

“It was all a broken experience for customers as they have to visit Zolve to get a [SIM] activation code, create separate accounts with the telecom provider, and so on,” Varma said. “For Zolve, it was difficult to track SIM activations, invoicing and such like.”

So Zolve turned to Gigs to provide all the underlying infrastructure — Gigs is basically an MVNO in a box, giving companies everything they need to offer telephony services natively, including checkouts, multicurrency payments and a single API that connects to multiple carriers. Gigs raised $20 million last year from notable backers, including Google’s Gradient Ventures.

Behind the scenes, Gigs buys huge volumes of data, voice and SMS capacity from the telecom providers, collates their APIs into a single layer, and businesses can construct their own phone plans as required. The platform also offers customer and subscription-management smarts, with data presented in a single dashboard giving a full view of subscriptions, payments and analytics.

Gigs Dashboard
Gigs Dashboard. Image Credits: Gigs

This “plug and play” approach is why Gigs touts itself as a “Stripe for phone plans.”

“When Stripe came along, everybody could put a payment button in front of anything in a matter of hours or days, and you could get a full integration of payments done with a team in a couple of weeks,” Gigs CEO Hermann Frank told TechCrunch. “No need to talk to the banks or the acquirers, and no need to build everything from scratch while spending millions.”

Gigs recently announced an AI product for MVNOs called Operator, designed to reduce customer support overhead by up to 95%.

The ChatGPT-powered service allows end-users to self-serve just about any request — this includes UI elements to facilitate requests directly inside a chat. For instance, if a subscriber wants to update their credit card information, or if they need an eSIM for a new phone, Gigs will enable this there and then.

“We’re able to do this because we’re fully vertically integrated right into the network and into our own stack,” Frank said.

Gigs Operator
Gigs Operator. Image Credits: Gigs

Recurring revenue

U.S. hardware startup Light also functions as an MVNO, with the minimalist phonemaker offering mobile plans for several years. But it was far from plain-sailing at first, having to use different platforms for different aspects of its network. Thus, Light quietly switched to Gigs a few months back.

“Even just from an admin perspective, we’re now able to see everything about each user in the one dashboard, such as whether their card was declined,” Light co-founder Joe Hollier told TechCrunch. “There’s now so much more automation for things that were once manual — every month we would (previously) manually email people whose cards had been declined!”

The minimalist Light phone also offers its own mobile plans
The minimalist Light phone also offers its own mobile plans. Image Credits: Light

While simplicity and affordability were among the motives behind Light’s mobile plans, it also gives customers another way to support its mission — to create a sustainable business off the back of a minimalist mobile phone.

“We do have a really strong and grassroots community, and so the additional revenue that we make off the service plan we invest back into our software development and so on,” Hollier said. “Users are excited to pay versus any of these other carriers, and the revenue from the Light Plan has been a way for people to support us.”

While Hollier said that the bulk of its revenue still comes from physical hardware sales, he hopes the balance might shift. Overhauling its MVNO infrastructure not only makes it easier on the internal administration side, it also improves user-facing features such as SIM card activation and onboarding.

“The easier it is to activate a SIM, the more likely someone’s going to convert,” Hollier said. “As the steps get more tedious, you lose people along the way. We suspect that we’re going to see more activations.”

As we’ve seen with Apple’s increased reliance on services revenue, companies love steady subscription income. And this also could explain why Humane has ventured into MVNO territory — generating revenue on hardware, no matter how fancy and futuristic, is difficult. It’s rare for a company to scale the mountain of unit economics, making it risky to depend on that alone for a sustainable business. 

“The patents and licensing fees will eat up what little there might be left after producing the device,” Rasmussen said. “A subscription-based model will not only keep the customers in the loop, but also provide a recurring revenue stream. In return, Humane will get the user data that comes with telephony, which they can use to better target the end-users needs and lifestyles. Humane will thus be in control of managing both the device and signal for current services and new opportunities, without having to pass through a mobile operator first.”

DoublePoint Wowmouse app

Doublepoint launches its WowMouse gesture-touch control app for Pixel Watch 2

DoublePoint Wowmouse app

Image Credits: DoublePoint

Admittedly, Apple iWatch users have had it since October last year, but as of today at Mobile World Congress, the Doublepoint startup has launched the updated version of its popular WowMouse gesture-touch control app for Android smartwatches.

Launched at CES in January, the free app now supports Google’s Pixel Watch 2, having already garnered around 30,000 downloads by Samsung Galaxy users since CES, according to the company.

As with the iWatch gestures, the WowMouse app creates a sort of “wrist-based” mouse, using taps fed via Bluetooth to the watch to allow users to control headsets, phones, tablets, computers and other devices.

On his stand at the Four Years From Now section of MWC, founder Ohto Pentikäinen told me: “Gestures are a big theme nowadays, with Apple Vision Pro coming out. We see people doing these pinches all over the streets nowadays! And what we do is we make that kind of invisible. We do these gesture detection algorithms just very discreetly so you can do it in your pocket, just like that.”

He told me the vibration that occurs when your fingers touch each other trigger the app: “The impact travels through the tendons all the way to the wrist. And we pick it up with the inertial measurement unit — just a gyroscope.”

For AR AND VR the WowMouse could also be a boon for gaming and other kinds of interactive apps on AR/VR headsets.

For developers, Doublepoint is offering preorders for its Evaluation Kit, which includes a wristband, algorithms and evaluation tools so that developers can test Doublepoint gesture detection algorithm.

Read more about MWC 2024 on TechCrunch

Ultraleap is bringing haptic touch to cars and VR headsets

Image Credits: Brian Heater

In May 2019, Ultrahaptics and Leap Motion became Ultraleap (not to be confused with Magic Leap, which operates in the same space). It’s a name change representing the marriage of two different, yet related, tech startups. Ultrahaptics naturally got top billing, as it was the one doing the acquiring – paying around $30 million for the hand-tracking firm.

After failing to meet up at CES (thanks, COVID), I met up with co-founder and CEO Tom Carter at a coffee shop away from the maddening crowds of MWC 2024 to discuss life after acquisition. Carter became the CTO of the new company after serving the same role at Ultrahaptics for six years.

At the acquisition’s center is a push to merge both companies’ existing technologies. The emerging world of extended reality (XR) is the first target. “I think it’s a long-term vision for XR,” Carter said of the deal. “It’s not really a vertical. It’s a lot of different things, and a long-term vision is interacting with 3D content.”

Leap Motion is the older of the two. Founded in 2010, the Bay Area–based startup was best known for the Leap Motion Controller, a small peripheral that sports a pair of IR cameras and infrared LEDs, which are used for hand tracking. The company settled on VR as a primary use case not long after Oculus shipped its first headset to Kickstarter backers.

The initial product wasn’t particularly elegant, as it was designed to be mounted on the front of a VR visor. Ultimately, Leap Motion’s initial hype didn’t translate into lasting success, due in part to many companies’ decision to go in-house for hand-tracking solutions.

Founded by a pair of University of Bristol students three years after Leap Motion, Ultrahaptics harnesses ultrasound waves to create tactile feedback. The technology is being focused on two initial verticals. The first is automotive, using a console-based speaker that fires upward to deliver a sense of tactility to in-car heads-up displays. This will be accomplished through direct partnerships with carmakers.

The second is XR. This, naturally, is where Leap Motion’s technology comes into play. The joint company is working to integrate the two into a device that gives you tactile feedback as it tracks your hands. The resulting product would be one that would bring a sense of weight to the virtual landscape. The lack of sensory feedback has long been an issue in the space.

Certainly Ultrahaptics isn’t the first attempt to address this. A common solution involves wearing a pair of gloves with more traditional haptic motors — like the kind found on phones — built in. Carter doesn’t believe that adding more wearable tech into the mix is the solution most XR users are looking for. Instead, the system would take the form of a small “puck” that sits on the floor, sending waves up to the hands.

This isn’t the only configuration the technology can work in. Much like the earlier Leap Motion product, it would be possible to mount a device to the front of the visor, but directionality is important. From below, the ultrasound waves create a sense of resistance. If they’re coming off the user, however, the force moves in the opposite direction.

Last month at CES, the company showed off Sensation Designer, an important step toward commercializing the joint technology. It’s a software package designed to give developers the ability to bring haptic experience to XR. A demo experience at the event involved a virtual bonsai tree. The Leap Motion tech determines your hands’ orientation in space, while haptics provide tactile feedback when you come into contact with the virtual object.

In its final form, it could provide an added sense of reality to the virtual experience, from gaming to enterprise applications.

Read more about MWC 2024 on TechCrunch